shaders = 2

shader0 = ../edge-smoothing/scalenx/shaders/mmpx-ADV.slang
filter_linear0 = false
scale_type0 = source
scale0 = 2.0

shader1 = ../misc/shaders/pixel-weave-sync.slang
filter_linear1 = true
wrap_mode1 = clamp_to_edge
scale_type1 = viewport
