shaders = 3

shader0 = shaders/soft-pixel-art.slang
filter_linear0 = false
scale_type0 = source
scale0 = 4.0

shader1 = ../interpolation/shaders/bicubic/b-spline-x.slang
filter_linear1 = false
scale_type_x1 = viewport
scale_type_y1 = source
scale1 = 1.0

shader2 = ../interpolation/shaders/bicubic/b-spline-y.slang
filter_linear2 = false
scale_type2 = viewport
