shaders = 3

shader0 = ../../handheld/shaders/authentic_gbc/to_lin_fast.slang
filter_linear0 = false
scale_type0 = source
srgb_framebuffer0 = true

shader1 = ../../handheld/shaders/authentic_gbc/authentic_gbc_fast.slang
filter_linear1 = false
scale_type1 = viewport

shader2 = ../../handheld/shaders/pixel_transparency/pixel_transparency.slang
filter_linear2 = false
scale_type2 = viewport

PT_PALETTE = "1.0"
PT_POLARIZER = "0.0"
PT_HIGHLIGHTS = "0.0"