shaders = 2

shader0 = "../interpolation/shaders/EWA-Cubics.slang"
filter_linear0 = false
scale_type0    = viewport
scale0         = 1.0
wrap_mode0     = clamp_to_border

shader1 = "shaders/CreativeForce/crt-CreativeForce-Arcade.slang"
filter_linear1 = false
scale_type1    = viewport
scale1         = 1.0
wrap_mode1     = clamp_to_border

parameters = CubicMode
CubicMode = 0.00
