shaders = "4"

shader0 = "../../../../stock.slang"
filter_linear0 = false
scale_type0 = "source"
scale0 = "1.000000"
alias0 = XbrSource

shader1 = "../../../../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang"
filter_linear1 = false
scale_type1 = "source"
scale1 = "1.000000"

shader2 = "../../../../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang"
filter_linear2 = false
scale_type2 = "source"
scale2 = "2.000000"

shader3 = "../../../../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang"
filter_linear3 = false
scale_type3 = "source"
scale3 = "1.000000"

XBR_EDGE_STR_P0 = "1.000000"
XBR_EDGE_SHP = "3.000000"
XBR_TEXTURE_SHP = "2.000000"
XBR_EDGE_STR_P1 = "2.000000"
XBR_EDGE_STR_P2 = "2.000000"
