shaders = 2

shader0 = ../../handheld/shaders/lcd-cgwg/lcd-grid-v2.slang
filter_linear0 = false
scale_type0 = viewport
scale0 = 1.0

shader1 = ../../handheld/shaders/pixel_transparency/pixel_transparency.slang
filter_linear1 = false
scale_type1 = viewport

RSUBPIX_R = "0.750000"
RSUBPIX_G = "0.000000"
RSUBPIX_B = "0.000000"
GSUBPIX_R = "0.000000"
GSUBPIX_G = "0.750000"
GSUBPIX_B = "0.000000"
BSUBPIX_R = "0.000000"
BSUBPIX_G = "0.000000"
BSUBPIX_B = "0.750000"
gain = "1.500000"
gamma = "2.200000"
blacklevel = "0.000000"
ambient = "0.000000"
BGR = "0.000000"

PT_PALETTE = "1.0"
PT_POLARIZER = "0.0"
PT_HIGHLIGHTS = "0.0"