# Neo Geo AES composite shader set

# A/V was included for all NTSC consoles.

GAMUT_SELECT = "1.0"
shaders = 18

shader0 = ../../../shaders/menus/menu-composite-yc-wcg.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0

shader1 = ../../../shaders/frameh.slang
filter_linear1 = false
scale_type_x1 = absolute
scale_type_y1 = source
scale_x1 = 858.0
scale_y1 = 1.0

shader2 = ../../../shaders/sys-rgb-amp.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0

shader3 = ../../../shaders/sys-rgb-bandlimit.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0

shader4 = ../../../shaders/sys-yc.slang
filter_linear4 = false
scale_type4 = source
scale4 = 1.0

shader5 = ../../../shaders/yc-composite.slang
filter_linear5 = false
scale_type5 = source
scale_x5 = 2.0
scale_y5 = 1.0

shader6 = ../../../shaders/composite-prefilter.slang
filter_linear6 = false
scale_type6 = source
scale6 = 1.0

shader7 = ../../../shaders/composite-demod.slang
filter_linear7 = false
scale_type7 = source
scale7 = 1.0

shader8 = ../../../shaders/display-rgb-bandlimit.slang
filter_linear8 = false
scale_type8 = source
scale8 = 1.0

shader9 = ../../../shaders/limiter.slang
filter_linear9 = false
scale_type9 = source
scale9 = 1.0

shader10 = ../../../shaders/crt-linear.slang
filter_linear10 = false
scale_type10 = source
scale10 = 1.0

shader11 = ../../../shaders/framev.slang
filter_linear11 = false
scale_type_x11 = source
scale_type_y11 = absolute
scale_x11 = 1.0
scale_y11 = 572.0

shader12 = ../../../shaders/phosphor-trichrome.slang
filter_linear12 = false
scale_type12 = source
scale12 = 1.0

shader13 = ../../../shaders/beam.slang
filter_linear13 = false
scale_type13 = viewport
scale13 = 1.0

shader14 = ../../../shaders/mask.slang
filter_linear14 = false
scale_type14 = source
scale14 = 1.0

shader15 = ../../../shaders/curve.slang
filter_linear15 = false
scale_type15 = source
scale15 = 1.0

shader16 = ../../../shaders/color-wcg.slang
filter_linear16 = false
scale_type16 = source
scale16 = 1.0

shader17 = ../../../shaders/bezel-wcg.slang
filter_linear17 = true
mipmap_input17 = true
scale17 = 1.0

textures = "BORDER"
BORDER_linear = true
BORDER_wrap_mode = clamp_to_edge
BORDER_mipmap = true


ENCODER_SETUP = 0.0
SYS_GAIN_R = 0.6
SYS_GAIN_G = 0.6
SYS_GAIN_B = 0.6
SYS_BANDWIDTH_R = 6.0
SYS_BANDWIDTH_G = 6.0
SYS_BANDWIDTH_B = 6.0
SYS_CUTOFF_ATTEN_R = 16.0
SYS_CUTOFF_ATTEN_G = 16.0
SYS_CUTOFF_ATTEN_B = 16.0
LUMA_LOWPASS_CUTOFF = 4.4
LUMA_LOWPASS_ATTEN = 3.0
LUMA_NOTCH_ENABLE = 1.0
CHROMA_BANDPASS_WIDTH = 1.6
COLOR_FILTER_MODE = 0.0
PIXEL_CLOCK_MODE = 0.0
PIXEL_CLOCK = 24.167829
H_FREQ_MODE = 1.0
H_FREQ = 1536.0
DECODER_SETUP = 0.0
COLORIMETRY_PRESET = 2.0
BORDER = ../../../share/bezel-trinitron.jpg
MASK_TYPE = 0.0
MAGNETIC_CORRECTION = 30.0
DEFLECTION_ANGLE = 90.0
SCREEN_ANGLE_H = 25.0
SCREEN_ANGLE_V = 0.0
S_CORRECTION_V = 2.0
TRAPEZOIDAL_CORRECTION = 8.0
USER_H_SIZE = 56.0
USER_V_SIZE = 56.0
ZOOM = "103"
USER_SHARPNESS = 50.0
NTSC_CONVERSION = 1.0
LIMITER_COMPRESSION_POINT = 85.0
BANDPASS_ATTEN_DB = 6.0
BANDPASS_WIDTH = 0.6
TVL = "320.0"
SCANLINE_BLANK_WEIGHT = 75.0
BEZEL_ZOOM = "106.0"
